=head1 NAME

perlxstut - Tutorial for writing XSUBs

=head1 DESCRIPTION

This tutorial will educate the reader on the steps involved in creating
a Perl extension.  The reader is assumed to have access to L<perlguts>,
L<perlclib>, L<perlapi>, and L<perlxs>.

This tutorial starts with very simple examples and becomes more complex,
with each new example adding new features.  Certain concepts may not be
completely explained until later in the tutorial in order to slowly ease
the reader into building extensions.

This tutorial was written from a Unix point of view.  Where I know them
to be otherwise different for other platforms (e.g. Win32), I will list
them.  If you find something that was missed, please let me know.

=head1 SPECIAL NOTES

=head2 make

This tutorial assumes that the make program that Perl is configured to
use is called C<make>.  Instead of running "make" in the examples that
follow, you may have to substitute whatever make program Perl has been
configured to use.  Running B<perl -V:make> should tell you what it is.

=head2 Version caveat

When writing a Perl extension for general consumption, one should expect that
the extension will be used with versions of Perl different from the
version available on your machine.  Since you are reading this document,
the version of Perl on your machine is probably 5.005 or later, but the users
of your extension may have more ancient versions.

To understand what kinds of incompatibilities one may expect, and in the rare
case that the version of Perl on your machine is older than this document,
see the section on "Troubleshooting these Examples" for more information.

If your extension uses some features of Perl which are not available on older
releases of Perl, your users would appreciate an early meaningful warning.
You would probably put this information into the F<README> file, but nowadays
installation of extensions may be performed automatically, guided by F<CPAN.pm>
module or other tools.

In MakeMaker-based installations, F<Makefile.PL> provides the earliest
opportunity to perform version checks.  One can put something like this
in F<Makefile.PL> for this purpose:

    eval { require 5.007 }
        or die <<EOD;
    ############
    ### This module uses frobnication framework which is not available
    ### before version 5.007 of Perl.  Upgrade your Perl before
    ### installing Kara::Mba.
    ############
    EOD

=head2 Dynamic Loading versus Static Loading

It is commonly thought that if a system does not have the capability to
dynamically load a library, you cannot build XSUBs.  This is incorrect.
You I<can> build them, but you must link the XSUBs subroutines with the
rest of Perl, creating a new executable.  This situation is similar to
Perl 4.

This tutorial can still be used on such a system.  The XSUB build mechanism
will check the system and build a dynamically-loadable library if possible,
or else a static library and then, optionally, a new statically-linked
executable with that static library linked in.

Should you wish to build a statically-linked executable on a system which
can dynamically load libraries, you may, in all the following examples,
where the command "C<make>" with no arguments is executed, run the command
"C<make perl>" instead.

If you have generated such a statically-linked executable by choice, then
instead of saying "C<make test>", you should say "C<make test_static>".
On systems that cannot build dynamically-loadable libraries at all, simply
saying "C<make test>" is sufficient.

=head2 Threads and PERL_NO_GET_CONTEXT

For threaded builds, perl requires the context pointer for the current
thread, without C<PERL_NO_GET_CONTEXT>, perl will call a function to
retrieve the context.

For improved performance, include:

  #define PERL_NO_GET_CONTEXT

as shown below.

For more details, see L<perlguts|perlguts/How multiple interpreters
and concurrency are supported>.

=head1 TUTORIAL

Now let's go on with the show!

=head2 EXAMPLE 1

Our first extension will be very simple.  When we call the routine in the
extension, it will print out a well-known message and return.

Run "C<h2xs -A -n Mytest>".  This creates a directory named Mytest,
possibly under ext/ if that directory exists in the current working
directory.  Several files will be created under the Mytest dir, including
MANIFEST, Makefile.PL, lib/Mytest.pm, Mytest.xs, t/Mytest.t, and Changes.

The MANIFEST file contains the names of all the files just created in the
Mytest directory.

The file Makefile.PL should look something like this:

    use ExtUtils::MakeMaker;

    # See lib/ExtUtils/MakeMaker.pm for details of how to influence
    # the contents of the Makefile that is written.
    WriteMakefile(
        NAME         => 'Mytest',
        VERSION_FROM => 'Mytest.pm', # finds $VERSION
        LIBS         => [''],        # e.g., '-lm'
        DEFINE       => '',          # e.g., '-DHAVE_SOMETHING'
        INC          => '-I',        # e.g., '-I. -I/usr/include/other'
    );

The file Mytest.pm should start with something like this:

    package Mytest;

    use 5.008008;
    use strict;
    use warnings;

    require Exporter;

    our @ISA = qw(Exporter);
    our %EXPORT_TAGS = ( 'all' => [ qw(

    ) ] );

    our @EXPORT_OK = ( @{ $EXPORT_TAGS{'all'} } );

    our @EXPORT = qw(

    );

    our $VERSION = '0.01';

    require XSLoader;
    XSLoader::load('Mytest', $VERSION);

    # Preloaded methods go here.

    1;
    __END__
    # Below is the stub of documentation for your module. You better
    # edit it!

The rest of the .pm file contains sample code for providing documentation for
the extension.

Finally, the Mytest.xs file should look something like this:

    #define PERL_NO_GET_CONTEXT
    #include "EXTERN.h"
    #include "perl.h"
    #include "XSUB.h"

    #include "ppport.h"

    MODULE = Mytest		PACKAGE = Mytest

Let's edit the .xs file by adding this to the end of the file:

    void
    hello()
	CODE:
	    printf("Hello, world!\n");

It is okay for the lines starting at the "CODE:" line to not be indented.
However, for readability purposes, it is suggested that you indent CODE:
one level and the lines following one more level.

Now we'll run "C<perl Makefile.PL>".  This will create a real Makefile,
which make needs.  Its output looks something like:

    % perl Makefile.PL
    Checking if your kit is complete...
    Looks good
    Writing Makefile for Mytest
    %

Now, running make will produce output that looks something like this (some
long lines have been shortened for clarity and some extraneous lines have
been deleted):

 % make
 cp lib/Mytest.pm blib/lib/Mytest.pm
 perl xsubpp  -typemap typemap  Mytest.xs > Mytest.xsc && \
 mv Mytest.xsc Mytest.c
 Please specify prototyping behavior for Mytest.xs (see perlxs manual)
 cc -c     Mytest.c
 Running Mkbootstrap for Mytest ()
 chmod 644 Mytest.bs
 rm -f blib/arch/auto/Mytest/Mytest.so
 cc -shared -L/usr/local/lib Mytest.o -o blib/arch/auto/Mytest/Mytest.so

 chmod 755 blib/arch/auto/Mytest/Mytest.so
 cp Mytest.bs blib/arch/auto/Mytest/Mytest.bs
 chmod 644 blib/arch/auto/Mytest/Mytest.bs
 Manifying blib/man3/Mytest.3pm
 %

You can safely ignore the line about "prototyping behavior" - it is
explained in L<perlxs/"The PROTOTYPES: Keyword">.

Perl has its own special way of easily writing test scripts, but for this
example only, we'll create our own test script.  Create a file called hello
that looks like this:

    #! /opt/perl5/bin/perl

    use ExtUtils::testlib;

    use Mytest;

    Mytest::hello();

Now we make the script executable (C<chmod +x hello>), run the script
and we should see the following output:

    % ./hello
    Hello, world!
    %

=head2 EXAMPLE 2

Now let's add to our extension a subroutine that will take a single numeric
argument as input and return 1 if the number is even or 0 if the number
is odd.

Add the following to the end of Mytest.xs:

    int
    is_even(input)
	    int input
	CODE:
	    RETVAL = (input % 2 == 0);
	OUTPUT:
	    RETVAL

There does not need to be whitespace at the start of the "C<int input>"
line, but it is useful for improving readability.  Placing a semi-colon at
the end of that line is also optional.  Any amount and kind of whitespace
may be placed between the "C<int>" and "C<input>".

Now re-run make to rebuild our new shared library.

Now perform the same steps as before, generating a Makefile from the
Makefile.PL file, and running make.

In order to test that our extension works, we now need to look at the
file Mytest.t.  This file is set up to imitate the same kind of testing
structure that Perl itself has.  Within the test script, you perform a
number of tests to confirm the behavior of the extension, printing "ok"
when the test is correct, "not ok" when it is not.

    use Test::More tests => 4;
    BEGIN { use_ok('Mytest') };

    #########################

    # Insert your test code below, the Test::More module is use()ed here
    # so read its man page ( perldoc Test::More ) for help writing this
    # test script.

    is( Mytest::is_even(0), 1 );
    is( Mytest::is_even(1), 0 );
    is( Mytest::is_even(2), 1 );

We will be calling the test script through the command "C<make test>".  You
should see output that looks something like this:

 %make test
 PERL_DL_NONLAZY=1 /usr/bin/perl "-MExtUtils::Command::MM" "-e"
 "test_harness(0, 'blib/lib', 'blib/arch')" t/*.t
 t/Mytest....ok
 All tests successful.
 Files=1, Tests=4, 0 wallclock secs ( 0.03 cusr + 0.00 csys = 0.03 CPU)
 %

=head2 What has gone on?

The program h2xs is the starting point for creating extensions.  In later
examples we'll see how we can use h2xs to read header files and generate
templates to connect to C routines.

h2xs creates a number of files in the extension directory.  The file
Makefile.PL is a perl script which will generate a true Makefile to build
the extension.  We'll take a closer look at it later.

The .pm and .xs files contain the meat of the extension.  The .xs file holds
the C routines that make up the extension.  The .pm file contains routines
that tell Perl how to load your extension.

Generating the Makefile and running C<make> created a directory called blib
(which stands for "build library") in the current working directory.  This
directory will contain the shared library that we will build.  Once we have
tested it, we can install it into its final location.

Invoking the test script via "C<make test>" did something very important.
It invoked perl with all those C<-I> arguments so that it could find the
various files that are part of the extension.  It is I<very> important that
while you are still testing extensions that you use "C<make test>".  If you
try to run the test script all by itself, you will get a fatal error.
Another reason it is important to use "C<make test>" to run your test
script is that if you are testing an upgrade to an already-existing version,
using "C<make test>" ensures that you will test your new extension, not the
already-existing version.

When Perl sees a C<use extension;>, it searches for a file with the same name
as the C<use>'d extension that has a .pm suffix.  If that file cannot be found,
Perl dies with a fatal error.  The default search path is contained in the
C<@INC> array.

In our case, Mytest.pm tells perl that it will need the Exporter and Dynamic
Loader extensions.  It then sets the C<@ISA> and C<@EXPORT> arrays and the
C<$VERSION> scalar; finally it tells perl to bootstrap the module.  Perl
will call its dynamic loader routine (if there is one) and load the shared
library.

The two arrays C<@ISA> and C<@EXPORT> are very important.  The C<@ISA>
array contains a list of other packages in which to search for methods (or
subroutines) that do not exist in the current package.  This is usually
only important for object-oriented extensions (which we will talk about
much later), and so usually doesn't need to be modified.

The C<@EXPORT> array tells Perl which of the extension's variables and
subroutines should be placed into the calling package's namespace.  Because
you don't know if the user has already used your variable and subroutine
names, it's vitally important to carefully select what to export.  Do I<not>
export method or variable names I<by default> without a good reason.

As a general rule, if the module is trying to be object-oriented then don't
export anything.  If it's just a collection of functions and variables, then
you can export them via another array, called C<@EXPORT_OK>.  This array
does not automatically place its subroutine and variable names into the
namespace unless the user specifically requests that this be done.

See L<perlmod> for more information.

The C<$VERSION> variable is used to ensure that the .pm file and the shared
library are "in sync" with each other.  Any time you make changes to
the .pm or .xs files, you should increment the value of this variable.

=head2 Writing good test scripts

The importance of writing good test scripts cannot be over-emphasized.  You
should closely follow the "ok/not ok" style that Perl itself uses, so that
it is very easy and unambiguous to determine the outcome of each test case.
When you find and fix a bug, make sure you add a test case for it.

By running "C<make test>", you ensure that your Mytest.t script runs and uses
the correct version of your extension.  If you have many test cases,
save your test files in the "t" directory and use the suffix ".t".
When you run "C<make test>", all of these test files will be executed.

=head2 EXAMPLE 3

Our third extension will take one argument as its input, round off that
value, and set the I<argument> to the rounded value.

Add the following to the end of Mytest.xs:

	void
	round(arg)
		double  arg
	    CODE:
		if (arg > 0.0) {
			arg = floor(arg + 0.5);
		} else if (arg < 0.0) {
			arg = ceil(arg - 0.5);
		} else {
			arg = 0.0;
		}
	    OUTPUT:
		arg

Edit the Makefile.PL file so that the corresponding line looks like this:

	LIBS      => ['-lm'],   # e.g., '-lm'

Generate the Makefile and run make.  Change the test number in Mytest.t to
"9" and add the following tests:

	my $i;

	$i = -1.5;
	Mytest::round($i);
	is( $i, -2.0, 'Rounding -1.5 to -2.0' );

	$i = -1.1;
	Mytest::round($i);
	is( $i, -1.0, 'Rounding -1.1 to -1.0' );

	$i = 0.0;
	Mytest::round($i);
	is( $i, 0.0, 'Rounding 0.0 to 0.0' );

	$i = 0.5;
	Mytest::round($i);
	is( $i, 1.0, 'Rounding 0.5 to 1.0' );

	$i = 1.2;
	Mytest::round($i);
	is( $i, 1.0, 'Rounding 1.2 to 1.0' );

Running "C<make test>" should now print out that all nine tests are okay.

Notice that in these new test cases, the argument passed to round was a
scalar variable.  You might be wondering if you can round a constant or
literal.  To see what happens, temporarily add the following line to Mytest.t:

	Mytest::round(3);

Run "C<make test>" and notice that Perl dies with a fatal error.  Perl won't
let you change the value of constants!

=head2 What's new here?

=over 4

=item *

We've made some changes to Makefile.PL.  In this case, we've specified an
extra library to be linked into the extension's shared library, the math
library libm in this case.  We'll talk later about how to write XSUBs that
can call every routine in a library.

=item *

The value of the function is not being passed back as the function's return
value, but by changing the value of the variable that was passed into the
function.  You might have guessed that when you saw that the return value
of round is of type "void".

=back

=head2 Input and Output Parameters

You specify the parameters that will be passed into the XSUB on the line(s)
after you declare the function's return value and name.  Each input parameter
line starts with optional whitespace, and may have an optional terminating
semicolon.

The list of output parameters occurs at the very end of the function, just
after the OUTPUT: directive.  The use of RETVAL tells Perl that you
wish to send this value back as the return value of the XSUB function.  In
Example 3, we wanted the "return value" placed in the original variable
which we passed in, so we listed it (and not RETVAL) in the OUTPUT: section.

=head2 The XSUBPP Program

The B<xsubpp> program takes the XS code in the .xs file and translates it into
C code, placing it in a file whose suffix is .c.  The C code created makes
heavy use of the C functions within Perl.

=head2 The TYPEMAP file

The B<xsubpp> program uses rules to convert from Perl's data types (scalar,
array, etc.) to C's data types (int, char, etc.).  These rules are stored
in the typemap file ($PERLLIB/ExtUtils/typemap).  There's a brief discussion
below, but all the nitty-gritty details can be found in L<perlxstypemap>.
If you have a new-enough version of perl (5.16 and up) or an upgraded
XS compiler (C<ExtUtils::ParseXS> 3.13_01 or better), then you can inline
typemaps in your XS instead of writing separate files.
Either way, this typemap thing is split into three parts:

The first section maps various C data types to a name, which corresponds
somewhat with the various Perl types.  The second section contains C code
which B<xsubpp> uses to handle input parameters.  The third section contains
C code which B<xsubpp> uses to handle output parameters.

Let's take a look at a portion of the .c file created for our extension.
The file name is Mytest.c:

	XS(XS_Mytest_round)
	{
	    dXSARGS;
	    if (items != 1)
		Perl_croak(aTHX_ "Usage: Mytest::round(arg)");
	    PERL_UNUSED_VAR(cv); /* -W */
	    {
		double  arg = (double)SvNV(ST(0));	/* XXXXX */
		if (arg > 0.0) {
			arg = floor(arg + 0.5);
		} else if (arg < 0.0) {
			arg = ceil(arg - 0.5);
		} else {
			arg = 0.0;
		}
		sv_setnv(ST(0), (double)arg);	/* XXXXX */
		SvSETMAGIC(ST(0));
	    }
	    XSRETURN_EMPTY;
	}

Notice the two lines commented with "XXXXX".  If you check the first part
of the typemap file (or section), you'll see that doubles are of type
T_DOUBLE.  In the INPUT part of the typemap, an argument that is T_DOUBLE
is assigned to the variable arg by calling the routine SvNV on something,
then casting it to double, then assigned to the variable arg.  Similarly,
in the OUTPUT section, once arg has its final value, it is passed to the
sv_setnv function to be passed back to the calling subroutine.  These two
functions are explained in L<perlguts>; we'll talk more later about what
that "ST(0)" means in the section on the argument stack.

=head2 Warning about Output Arguments

In general, it's not a good idea to write extensions that modify their input
parameters, as in Example 3.  Instead, you should probably return multiple
values in an array and let the caller handle them (we'll do this in a later
example).  However, in order to better accommodate calling pre-existing C
routines, which often do modify their input parameters, this behavior is
tolerated.

=head2 EXAMPLE 4

In this example, we'll now begin to write XSUBs that will interact with
pre-defined C libraries.  To begin with, we will build a small library of
our own, then let h2xs write our .pm and .xs files for us.

Create a new directory called Mytest2 at the same level as the directory
Mytest.  In the Mytest2 directory, create another directory called mylib,
and cd into that directory.

Here we'll create some files that will generate a test library.  These will
include a C source file and a header file.  We'll also create a Makefile.PL
in this directory.  Then we'll make sure that running make at the Mytest2
level will automatically run this Makefile.PL file and the resulting Makefile.

In the mylib directory, create a file mylib.h that looks like this:

	#define TESTVAL	4

	extern double	foo(int, long, const char*);

Also create a file mylib.c that looks like this:

	#include <stdlib.h>
	#include "mylib.h"

	double
	foo(int a, long b, const char *c)
	{
		return (a + b + atof(c) + TESTVAL);
	}

And finally create a file Makefile.PL that looks like this:

	use ExtUtils::MakeMaker;
	$Verbose = 1;
	WriteMakefile(
	    NAME  => 'Mytest2::mylib',
	    SKIP  => [qw(all static static_lib dynamic dynamic_lib)],
	    clean => {'FILES' => 'libmylib$(LIB_EXT)'},
	);


	sub MY::top_targets {
		'
	all :: static

	pure_all :: static

	static ::       libmylib$(LIB_EXT)

	libmylib$(LIB_EXT): $(O_FILES)
		$(AR) cr libmylib$(LIB_EXT) $(O_FILES)
		$(RANLIB) libmylib$(LIB_EXT)

	';
	}

Make sure you use a tab and not spaces on the lines beginning with "$(AR)"
and "$(RANLIB)".  Make will not function properly if you use spaces.
It has also been reported that the "cr" argument to $(AR) is unnecessary
on Win32 systems.

We will now create the main top-level Mytest2 files.  Change to the directory
above Mytest2 and run the following command:

	% h2xs -O -n Mytest2 Mytest2/mylib/mylib.h

This will print out a warning about overwriting Mytest2, but that's okay.
Our files are stored in Mytest2/mylib, and will be untouched.

The normal Makefile.PL that h2xs generates doesn't know about the mylib
directory.  We need to tell it that there is a subdirectory and that we
will be generating a library in it.  Let's add the argument MYEXTLIB to
the WriteMakefile call so that it looks like this:

	WriteMakefile(
	    NAME         => 'Mytest2',
	    VERSION_FROM => 'Mytest2.pm', # finds $VERSION
	    LIBS         => [''],   # e.g., '-lm'
	    DEFINE       => '',     # e.g., '-DHAVE_SOMETHING'
	    INC          => '',     # e.g., '-I/usr/include/other'
	    MYEXTLIB     => 'mylib/libmylib$(LIB_EXT)',
	);

and then at the end add a subroutine (which will override the pre-existing
subroutine).  Remember to use a tab character to indent the line beginning
with "cd"!

	sub MY::postamble {
	'
	$(MYEXTLIB): mylib/Makefile
		cd mylib && $(MAKE) $(PASSTHRU)
	';
	}

Let's also fix the MANIFEST file by appending the following three lines:

	mylib/Makefile.PL
	mylib/mylib.c
	mylib/mylib.h

To keep our namespace nice and unpolluted, edit the .pm file and change
the variable C<@EXPORT> to C<@EXPORT_OK>.  Finally, in the
.xs file, edit the #include line to read:

	#include "mylib/mylib.h"

And also add the following function definition to the end of the .xs file:

	double
	foo(a,b,c)
		int             a
		long            b
		const char *    c
	    OUTPUT:
		RETVAL

Now we also need to create a typemap because the default Perl doesn't
currently support the C<const char *> type.  Include a new TYPEMAP
section in your XS code before the above function:

        TYPEMAP: <<END
	const char *	T_PV
        END

Now run perl on the top-level Makefile.PL.  Notice that it also created a
Makefile in the mylib directory.  Run make and watch that it does cd into
the mylib directory and run make in there as well.

Now edit the Mytest2.t script and change the number of tests to "5",
and add the following lines to the end of the script:

	is( Mytest2::foo( 1, 2, "Hello, world!" ), 7 );
	is( Mytest2::foo( 1, 2, "0.0" ),           7 );
	ok( abs( Mytest2::foo( 0, 0, "-3.4" ) - 0.6 ) <= 0.01 );

(When dealing with floating-point comparisons, it is best to not check for
equality, but rather that the difference between the expected and actual
result is below a certain amount (called epsilon) which is 0.01 in this case)

Run "C<make test>" and all should be well. There are some warnings on missing
tests for the Mytest2::mylib extension, but you can ignore them.

=head2 What has happened here?

Unlike previous examples, we've now run h2xs on a real include file.  This
has caused some extra goodies to appear in both the .pm and .xs files.

=over 4

=item *

In the .xs file, there's now a #include directive with the absolute path to
the mylib.h header file.  We changed this to a relative path so that we
could move the extension directory if we wanted to.

=item *

There's now some new C code that's been added to the .xs file.  The purpose
of the C<constant> routine is to make the values that are #define'd in the
header file accessible by the Perl script (by calling either C<TESTVAL> or
C<&Mytest2::TESTVAL>).  There's also some XS code to allow calls to the
C<constant> routine.

=item *

The .pm file originally exported the name C<TESTVAL> in the C<@EXPORT> array.
This could lead to name clashes.  A good rule of thumb is that if the #define
is only going to be used by the C routines themselves, and not by the user,
they should be removed from the C<@EXPORT> array.  Alternately, if you don't
mind using the "fully qualified name" of a variable, you could move most
or all of the items from the C<@EXPORT> array into the C<@EXPORT_OK> array.

=item *

If our include file had contained #include directives, these would not have
been processed by h2xs.  There is no good solution to this right now.

=item *

We've also told Perl about the library that we built in the mylib
subdirectory.  That required only the addition of the C<MYEXTLIB> variable
to the WriteMakefile call and the replacement of the postamble subroutine
to cd into the subdirectory and run make.  The Makefile.PL for the
library is a bit more complicated, but not excessively so.  Again we
replaced the postamble subroutine to insert our own code.  This code
simply specified that the library to be created here was a static archive
library (as opposed to a dynamically loadable library) and provided the
commands to build it.

=back

=head2 Anatomy of .xs file

The .xs file of L</EXAMPLE 4> contained some new elements.  To understand
the meaning of these elements, pay attention to the line which reads

	MODULE = Mytest2		PACKAGE = Mytest2

Anything before this line is plain C code which describes which headers
to include, and defines some convenience functions.  No translations are
performed on this part, apart from having embedded POD documentation
skipped over (see L<perlpod>) it goes into the generated output C file as is.

Anything after this line is the description of XSUB functions.
These descriptions are translated by B<xsubpp> into C code which
implements these functions using Perl calling conventions, and which
makes these functions visible from Perl interpreter.

Pay a special attention to the function C<constant>.  This name appears
twice in the generated .xs file: once in the first part, as a static C
function, then another time in the second part, when an XSUB interface to
this static C function is defined.

This is quite typical for .xs files: usually the .xs file provides
an interface to an existing C function.  Then this C function is defined
somewhere (either in an external library, or in the first part of .xs file),
and a Perl interface to this function (i.e. "Perl glue") is described in the
second part of .xs file.  The situation in L<"EXAMPLE 1">, L<"EXAMPLE 2">,
and L<"EXAMPLE 3">, when all the work is done inside the "Perl glue", is
somewhat of an exception rather than the rule.

=head2 Getting the fat out of XSUBs

In L</EXAMPLE 4> the second part of .xs file contained the following
description of an XSUB:

	double
	foo(a,b,c)
		int             a
		long            b
		const char *    c
	    OUTPUT:
		RETVAL

Note that in contrast with L<"EXAMPLE 1">, L<"EXAMPLE 2"> and L<"EXAMPLE 3">,
this description does not contain the actual I<code> for what is done
during a call to Perl function foo().  To understand what is going
on here, one can add a CODE section to this XSUB:

	double
	foo(a,b,c)
		int             a
		long            b
		const char *    c
	    CODE:
		RETVAL = foo(a,b,c);
	    OUTPUT:
		RETVAL

However, these two XSUBs provide almost identical generated C code: B<xsubpp>
compiler is smart enough to figure out the C<CODE:> section from the first
two lines of the description of XSUB.  What about C<OUTPUT:> section?  In
fact, that is absolutely the same!  The C<OUTPUT:> section can be removed
as well, I<as far as C<CODE:> section or C<PPCODE:> section> is not
specified: B<xsubpp> can see that it needs to generate a function call
section, and will autogenerate the OUTPUT section too.  Thus one can
shortcut the XSUB to become:

	double
	foo(a,b,c)
		int             a
		long            b
		const char *    c

Can we do the same with an XSUB

	int
	is_even(input)
		int	input
	    CODE:
		RETVAL = (input % 2 == 0);
	    OUTPUT:
		RETVAL

of L<"EXAMPLE 2">?  To do this, one needs to define a C function C<int
is_even(int input)>.  As we saw in L<Anatomy of .xs file>, a proper place
for this definition is in the first part of .xs file.  In fact a C function

	int
	is_even(int arg)
	{
		return (arg % 2 == 0);
	}

is probably overkill for this.  Something as simple as a C<#define> will
do too:

	#define is_even(arg)	((arg) % 2 == 0)

After having this in the first part of .xs file, the "Perl glue" part becomes
as simple as

	int
	is_even(input)
		int	input

This technique of separation of the glue part from the workhorse part has
obvious tradeoffs: if you want to change a Perl interface, you need to
change two places in your code.  However, it removes a lot of clutter,
and makes the workhorse part independent from idiosyncrasies of Perl calling
convention.  (In fact, there is nothing Perl-specific in the above description,
a different version of B<xsubpp> might have translated this to TCL glue or
Python glue as well.)

=head2 More about XSUB arguments

With the completion of Example 4, we now have an easy way to simulate some
real-life libraries whose interfaces may not be the cleanest in the world.
We shall now continue with a discussion of the arguments passed to the
B<xsubpp> compiler.

When you specify arguments to routines in the .xs file, you are really
passing three pieces of information for each argument listed.  The first
piece is the order of that argument relative to the others (first, second,
etc).  The second is the type of argument, and consists of the type
declaration of the argument (e.g., int, char*, etc).  The third piece is
the calling convention for the argument in the call to the library function.

While Perl passes arguments to functions by reference,
C passes arguments by value; to implement a C function which modifies data
of one of the "arguments", the actual argument of this C function would be
a pointer to the data.  Thus two C functions with declarations

	int string_length(char *s);
	int upper_case_char(char *cp);

may have completely different semantics: the first one may inspect an array
of chars pointed by s, and the second one may immediately dereference C<cp>
and manipulate C<*cp> only (using the return value as, say, a success
indicator).  From Perl one would use these functions in
a completely different manner.

One conveys this info to B<xsubpp> by replacing C<*> before the
argument by C<&>.  C<&> means that the argument should be passed to a library
function by its address.  The above two function may be XSUB-ified as

	int
	string_length(s)
		char *	s

	int
	upper_case_char(cp)
		char	&cp

For example, consider:

	int
	foo(a,b)
		char	&a
		char *	b

The first Perl argument to this function would be treated as a char and
assigned to the variable a, and its address would be passed into the function
foo. The second Perl argument would be treated as a string pointer and assigned
to the variable b. The I<value> of b would be passed into the function foo.
The actual call to the function foo that B<xsubpp> generates would look like
this:

	foo(&a, b);

B<xsubpp> will parse the following function argument lists identically:

	char	&a
	char&a
	char	& a

However, to help ease understanding, it is suggested that you place a "&"
next to the variable name and away from the variable type), and place a
"*" near the variable type, but away from the variable name (as in the
call to foo above).  By doing so, it is easy to understand exactly what
will be passed to the C function; it will be whatever is in the "last
column".

You should take great pains to try to pass the function the type of variable
it wants, when possible.  It will save you a lot of trouble in the long run.

=head2 The Argument Stack

If we look at any of the C code generated by any of the examples except
example 1, you will notice a number of references to ST(n), where n is
usually 0.  "ST" is actually a macro that points to the n'th argument
on the argument stack.  ST(0) is thus the first argument on the stack and
therefore the first argument passed to the XSUB, ST(1) is the second
argument, and so on.

When you list the arguments to the XSUB in the .xs file, that tells B<xsubpp>
which argument corresponds to which of the argument stack (i.e., the first
one listed is the first argument, and so on).  You invite disaster if you
do not list them in the same order as the function expects them.

The actual values on the argument stack are pointers to the values passed
in.  When an argument is listed as being an OUTPUT value, its corresponding
value on the stack (i.e., ST(0) if it was the first argument) is changed.
You can verify this by looking at the C code generated for Example 3.
The code for the round() XSUB routine contains lines that look like this:

	double  arg = (double)SvNV(ST(0));
	/* Round the contents of the variable arg */
	sv_setnv(ST(0), (double)arg);

The arg variable is initially set by taking the value from ST(0), then is
stored back into ST(0) at the end of the routine.

XSUBs are also allowed to return lists, not just scalars.  This must be
done by manipulating stack values ST(0), ST(1), etc, in a subtly
different way.  See L<perlxs> for details.

XSUBs are also allowed to avoid automatic conversion of Perl function arguments
to C function arguments.  See L<perlxs> for details.  Some people prefer
manual conversion by inspecting C<ST(i)> even in the cases when automatic
conversion will do, arguing that this makes the logic of an XSUB call clearer.
Compare with L<"Getting the fat out of XSUBs"> for a similar tradeoff of
a complete separation of "Perl glue" and "workhorse" parts of an XSUB.

While experts may argue about these idioms, a novice to Perl guts may
prefer a way which is as little Perl-guts-specific as possible, meaning
automatic conversion and automatic call generation, as in
L<"Getting the fat out of XSUBs">.  This approach has the additional
benefit of protecting the XSUB writer from future changes to the Perl API.

=head2 Extending your Extension

Sometimes you might want to provide some extra methods or subroutines
to assist in making the interface between Perl and your extension simpler
or easier to understand.  These routines should live in the .pm file.
Whether they are automatically loaded when the extension itself is loaded
or only loaded when called depends on where in the .pm file the subroutine
definition is placed.  You can also consult L<AutoLoader> for an alternate
way to store and load your extra subroutines.

=head2 Documenting your Extension

There is absolutely no excuse for not documenting your extension.
Documentation belongs in the .pm file.  This file will be fed to pod2man,
and the embedded documentation will be converted to the manpage format,
then placed in the blib directory.  It will be copied to Perl's
manpage directory when the extension is installed.

You may intersperse documentation and Perl code within the .pm file.
In fact, if you want to use method autoloading, you must do this,
as the comment inside the .pm file explains.

See L<perlpod> for more information about the pod format.

=head2 Installing your Extension

Once your extension is complete and passes all its tests, installing it
is quite simple: you simply run "make install".  You will either need
to have write permission into the directories where Perl is installed,
or ask your system administrator to run the make for you.

Alternately, you can specify the exact directory to place the extension's
files by placing a "PREFIX=/destination/directory" after the make install
(or in between the make and install if you have a brain-dead version of make).
This can be very useful if you are building an extension that will eventually
be distributed to multiple systems.  You can then just archive the files in
the destination directory and distribute them to your destination systems.

=head2 EXAMPLE 5

In this example, we'll do some more work with the argument stack.  The
previous examples have all returned only a single value.  We'll now
create an extension that returns an array.

This extension is very Unix-oriented (struct statfs and the statfs system
call).  If you are not running on a Unix system, you can substitute for
statfs any other function that returns multiple values, you can hard-code
values to be returned to the caller (although this will be a bit harder
to test the error case), or you can simply not do this example.  If you
change the XSUB, be sure to fix the test cases to match the changes.

Return to the Mytest directory and add the following code to the end of
Mytest.xs:

	void
	statfs(path)
		char *  path
	    INIT:
		int i;
		struct statfs buf;

	    PPCODE:
		i = statfs(path, &buf);
		if (i == 0) {
			XPUSHs(sv_2mortal(newSVnv(buf.f_bavail)));
			XPUSHs(sv_2mortal(newSVnv(buf.f_bfree)));
			XPUSHs(sv_2mortal(newSVnv(buf.f_blocks)));
			XPUSHs(sv_2mortal(newSVnv(buf.f_bsize)));
			XPUSHs(sv_2mortal(newSVnv(buf.f_ffree)));
			XPUSHs(sv_2mortal(newSVnv(buf.f_files)));
			XPUSHs(sv_2mortal(newSVnv(buf.f_type)));
		} else {
			XPUSHs(sv_2mortal(newSVnv(errno)));
		}

You'll also need to add the following code to the top of the .xs file, just
after the include of "XSUB.h":

	#include <sys/vfs.h>

Also add the following code segment to Mytest.t while incrementing the "9"
tests to "11":

    my @a;

	@a = Mytest::statfs("/blech");
	ok( scalar(@a) == 1 && $a[0] == 2 );

	@a = Mytest::statfs("/");
	is( scalar(@a), 7 );

=head2 New Things in this Example

This example added quite a few new concepts.  We'll take them one at a time.

=over 4

=item *

The INIT: directive contains code that will be placed immediately after
the argument stack is decoded.  C does not allow variable declarations at
arbitrary locations inside a function,
so this is usually the best way to declare local variables needed by the XSUB.
(Alternatively, one could put the whole C<PPCODE:> section into braces, and
put these declarations on top.)

=item *

This routine also returns a different number of arguments depending on the
success or failure of the call to statfs.  If there is an error, the error
number is returned as a single-element array.  If the call is successful,
then a 7-element array is returned.  Since only one argument is passed into
this function, we need room on the stack to hold the 7 values which may be
returned.

We do this by using the PPCODE: directive, rather than the CODE: directive.
This tells B<xsubpp> that we will be managing the return values that will be
put on the argument stack by ourselves.

=item *

When we want to place values to be returned to the caller onto the stack,
we use the series of macros that begin with "XPUSH".  There are five
different versions, for placing integers, unsigned integers, doubles,
strings, and Perl scalars on the stack.  In our example, we placed a
Perl scalar onto the stack.  (In fact this is the only macro which
can be used to return multiple values.)

The XPUSH* macros will automatically extend the return stack to prevent
it from being overrun.  You push values onto the stack in the order you
want them seen by the calling program.

=item *

The values pushed onto the return stack of the XSUB are actually mortal SV's.
They are made mortal so that once the values are copied by the calling
program, the SV's that held the returned values can be deallocated.
If they were not mortal, then they would continue to exist after the XSUB
routine returned, but would not be accessible.  This is a memory leak.

=item *

If we were interested in performance, not in code compactness, in the success
branch we would not use C<XPUSHs> macros, but C<PUSHs> macros, and would
pre-extend the stack before pushing the return values:

	EXTEND(SP, 7);

The tradeoff is that one needs to calculate the number of return values
in advance (though overextending the stack will not typically hurt
anything but memory consumption).

Similarly, in the failure branch we could use C<PUSHs> I<without> extending
the stack: the Perl function reference comes to an XSUB on the stack, thus
the stack is I<always> large enough to take one return value.

=back

=head2 EXAMPLE 6

In this example, we will accept a reference to an array as an input
parameter, and return a reference to an array of hashes.  This will
demonstrate manipulation of complex Perl data types from an XSUB.

This extension is somewhat contrived.  It is based on the code in
the previous example.  It calls the statfs function multiple times,
accepting a reference to an array of filenames as input, and returning
a reference to an array of hashes containing the data for each of the
filesystems.

Return to the Mytest directory and add the following code to the end of
Mytest.xs:

    SV *
    multi_statfs(paths)
	    SV * paths
	INIT:
	    AV * results;
	    SSize_t numpaths = 0, n;
	    int i;
	    struct statfs buf;

	    SvGETMAGIC(paths);
	    if ((!SvROK(paths))
		|| (SvTYPE(SvRV(paths)) != SVt_PVAV)
		|| ((numpaths = av_top_index((AV *)SvRV(paths))) < 0))
	    {
		XSRETURN_UNDEF;
	    }
	    results = (AV *)sv_2mortal((SV *)newAV());
	CODE:
	    for (n = 0; n <= numpaths; n++) {
		HV * rh;
		STRLEN l;
		SV * path = *av_fetch((AV *)SvRV(paths), n, 0);
		char * fn = SvPVbyte(path, l);

		i = statfs(fn, &buf);
		if (i != 0) {
		    av_push(results, newSVnv(errno));
		    continue;
		}

		rh = (HV *)sv_2mortal((SV *)newHV());

		hv_store(rh, "f_bavail", 8, newSVnv(buf.f_bavail), 0);
		hv_store(rh, "f_bfree",  7, newSVnv(buf.f_bfree),  0);
		hv_store(rh, "f_blocks", 8, newSVnv(buf.f_blocks), 0);
		hv_store(rh, "f_bsize",  7, newSVnv(buf.f_bsize),  0);
		hv_store(rh, "f_ffree",  7, newSVnv(buf.f_ffree),  0);
		hv_store(rh, "f_files",  7, newSVnv(buf.f_files),  0);
		hv_store(rh, "f_type",   6, newSVnv(buf.f_type),   0);

		av_push(results, newRV_inc((SV *)rh));
	    }
	    RETVAL = newRV_inc((SV *)results);
	OUTPUT:
	    RETVAL

And add the following code to Mytest.t, while incrementing the "11"
tests to "13":

	my $results = Mytest::multi_statfs([ '/', '/blech' ]);
	ok( ref $results->[0] );
	ok( ! ref $results->[1] );

=head2 New Things in this Example

There are a number of new concepts introduced here, described below:

=over 4

=item *

This function does not use a typemap.  Instead, we declare it as accepting
one SV* (scalar) parameter, and returning an SV* value, and we take care of
populating these scalars within the code.  Because we are only returning
one value, we don't need a C<PPCODE:> directive - instead, we use C<CODE:>
and C<OUTPUT:> directives.

=item *

When dealing with references, it is important to handle them with caution.
The C<INIT:> block first calls SvGETMAGIC(paths), in case
paths is a tied variable.  Then it checks that C<SvROK> returns
true, which indicates that paths is a valid reference.  (Simply
checking C<SvROK> won't trigger FETCH on a tied variable.)  It
then verifies that the object referenced by paths is an array, using C<SvRV>
to dereference paths, and C<SvTYPE> to discover its type.  As an added test,
it checks that the array referenced by paths is non-empty, using the
C<av_top_index> function (which returns -1 if the array is empty). The
XSRETURN_UNDEF macro is used to abort the XSUB and return the undefined value
whenever all three of these conditions are not met.

=item *

We manipulate several arrays in this XSUB.  Note that an array is represented
internally by an AV* pointer.  The functions and macros for manipulating
arrays are similar to the functions in Perl: C<av_top_index> returns the
highest index in an AV*, much like $#array; C<av_fetch> fetches a single scalar
value from an array, given its index; C<av_push> pushes a scalar value onto the
end of the array, automatically extending the array as necessary.

Specifically, we read pathnames one at a time from the input array, and
store the results in an output array (results) in the same order.  If
statfs fails, the element pushed onto the return array is the value of
errno after the failure.  If statfs succeeds, though, the value pushed
onto the return array is a reference to a hash containing some of the
information in the statfs structure.

As with the return stack, it would be possible (and a small performance win)
to pre-extend the return array before pushing data into it, since we know
how many elements we will return:

	av_extend(results, numpaths);

=item *

We are performing only one hash operation in this function, which is storing
a new scalar under a key using C<hv_store>.  A hash is represented by an HV*
pointer.  Like arrays, the functions for manipulating hashes from an XSUB
mirror the functionality available from Perl.  See L<perlguts> and L<perlapi>
for details.

=item *

To create a reference, we use the C<newRV_inc> function.  Note that you can
cast an AV* or an HV* to type SV* in this case (and many others).  This
allows you to take references to arrays, hashes and scalars with the same
function.  Conversely, the C<SvRV> function always returns an SV*, which may
need to be cast to the appropriate type if it is something other than a
scalar (check with C<SvTYPE>).

=item *

At this point, xsubpp is doing very little work - the differences between
Mytest.xs and Mytest.c are minimal.

=back

=head2 EXAMPLE 7 (Coming Soon)

XPUSH args AND set RETVAL AND assign return value to array

=head2 EXAMPLE 8 (Coming Soon)

Setting $!

=head2 EXAMPLE 9 Passing open files to XSes

You would think passing files to an XS is difficult, with all the
typeglobs and stuff. Well, it isn't.

Suppose that for some strange reason we need a wrapper around the
standard C library function C<fputs()>. This is all we need:

  #define PERLIO_NOT_STDIO 0  /* For co-existence with stdio only */
  #define PERL_NO_GET_CONTEXT /* This is more efficient */
  #include "EXTERN.h"
  #include "perl.h"
  #include "XSUB.h"

  #include <stdio.h>

  int
  fputs(s, stream)
    char *          s
    FILE *          stream

The real work is done in the standard typemap.

For more details, see
L<perlapio/"Co-existence with stdio">.

B<But> you lose all the fine stuff done by the perlio layers. This
calls the stdio function C<fputs()>, which knows nothing about them.

The standard typemap offers three variants of PerlIO *:
C<InputStream> (T_IN), C<InOutStream> (T_INOUT) and C<OutputStream>
(T_OUT). A bare C<PerlIO *> is considered a T_INOUT. If it matters
in your code (see below for why it might) #define or typedef
one of the specific names and use that as the argument or result
type in your XS file.

The standard typemap does not contain PerlIO * before perl 5.7,
but it has the three stream variants. Using a PerlIO * directly
is not backwards compatible unless you provide your own typemap.

For streams coming I<from> perl the main difference is that
C<OutputStream> will get the output PerlIO * - which may make
a difference on a socket. Like in our example...

For streams being handed I<to> perl a new file handle is created
(i.e. a reference to a new glob) and associated with the PerlIO *
provided. If the read/write state of the PerlIO * is not correct then you
may get errors or warnings from when the file handle is used.
So if you opened the PerlIO * as "w" it should really be an
C<OutputStream> if open as "r" it should be an C<InputStream>.

Now, suppose you want to use perlio layers in your XS. We'll use the
perlio C<PerlIO_puts()> function as an example.

In the C part of the XS file (above the first MODULE line) you
have

	#define OutputStream	PerlIO *
    or
	typedef PerlIO *	OutputStream;


And this is the XS code:

	int
	perlioputs(s, stream)
		char *          s
		OutputStream	stream
	CODE:
		RETVAL = PerlIO_puts(stream, s);
	OUTPUT:
		RETVAL

We have to use a C<CODE> section because C<PerlIO_puts()> has the arguments
reversed compared to C<fputs()>, and we want to keep the arguments the same.

Wanting to explore this thoroughly, we want to use the stdio C<fputs()>
on a PerlIO *. This means we have to ask the perlio system for a stdio
C<FILE *>:

	int
	perliofputs(s, stream)
		char *          s
		OutputStream	stream
	PREINIT:
		FILE *fp = PerlIO_findFILE(stream);
	CODE:
		if (fp != (FILE*) 0) {
			RETVAL = fputs(s, fp);
		} else {
			RETVAL = -1;
		}
	OUTPUT:
		RETVAL

Note: C<PerlIO_findFILE()> will search the layers for a stdio
layer. If it can't find one, it will call C<PerlIO_exportFILE()> to
generate a new stdio C<FILE>. Please only call C<PerlIO_exportFILE()> if
you want a I<new> C<FILE>. It will generate one on each call and push a
new stdio layer. So don't call it repeatedly on the same
file. C<PerlIO_findFILE()> will retrieve the stdio layer once it has been
generated by C<PerlIO_exportFILE()>.

This applies to the perlio system only. For versions before 5.7,
C<PerlIO_exportFILE()> is equivalent to C<PerlIO_findFILE()>.

=head2 Troubleshooting these Examples

As mentioned at the top of this document, if you are having problems with
these example extensions, you might see if any of these help you.

=over 4

=item *

In versions of 5.002 prior to the gamma version, the test script in Example
1 will not function properly.  You need to change the "use lib" line to
read:

	use lib './blib';

=item *

In versions of 5.002 prior to version 5.002b1h, the test.pl file was not
automatically created by h2xs.  This means that you cannot say "make test"
to run the test script.  You will need to add the following line before the
"use extension" statement:

	use lib './blib';

=item *

In versions 5.000 and 5.001, instead of using the above line, you will need
to use the following line:

	BEGIN { unshift(@INC, "./blib") }

=item *

This document assumes that the executable named "perl" is Perl version 5.
Some systems may have installed Perl version 5 as "perl5".

=back

=head1 See also

For more information, consult L<perlguts>, L<perlapi>, L<perlclib>,
L<perlxs>, L<perlmod>,
L<perlapio>, and L<perlpod>

=head1 Author

Jeff Okamoto <F<okamoto@corp.hp.com>>

Reviewed and assisted by Dean Roehrich, Ilya Zakharevich, Andreas Koenig,
and Tim Bunce.

PerlIO material contributed by Lupe Christoph, with some clarification
by Nick Ing-Simmons.

Changes for h2xs as of Perl 5.8.x by Renee Baecker

This document is now maintained as part of Perl itself.

=head2 Last Changed

2020-10-05
