FreeWRL / FreeX3D 4.3.0
X3D_DirectionalLight Struct Reference

Data Fields

int _nodeType
int _renderFlags
int _hit
int _change
int _ichange
char * _fieldchange
struct Vector_parentVector
double _dist
float _extent [6]
struct X3D_GeomRep_intern
int referenceCount
int _defaultContainer
void * _gc
struct X3D_Node_executionContext
struct X3D_Nodemetadata
int global
int on
int shadows
float shadowIntensity
float ambientIntensity
float intensity
struct SFColor color
struct SFVec3f direction

Detailed Description

Definition at line 5446 of file Structs.h.

Field Documentation

◆ _change

int X3D_DirectionalLight::_change

Definition at line 5450 of file Structs.h.

◆ _defaultContainer

int X3D_DirectionalLight::_defaultContainer

Definition at line 5458 of file Structs.h.

◆ _dist

double X3D_DirectionalLight::_dist

Definition at line 5454 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_DirectionalLight::_executionContext

Definition at line 5460 of file Structs.h.

◆ _extent

float X3D_DirectionalLight::_extent[6]

Definition at line 5455 of file Structs.h.

◆ _fieldchange

char* X3D_DirectionalLight::_fieldchange

Definition at line 5452 of file Structs.h.

◆ _gc

void* X3D_DirectionalLight::_gc

Definition at line 5459 of file Structs.h.

◆ _hit

int X3D_DirectionalLight::_hit

Definition at line 5449 of file Structs.h.

◆ _ichange

int X3D_DirectionalLight::_ichange

Definition at line 5451 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_DirectionalLight::_intern

Definition at line 5456 of file Structs.h.

◆ _nodeType

int X3D_DirectionalLight::_nodeType

Definition at line 5447 of file Structs.h.

◆ _parentVector

struct Vector* X3D_DirectionalLight::_parentVector

Definition at line 5453 of file Structs.h.

◆ _renderFlags

int X3D_DirectionalLight::_renderFlags

Definition at line 5448 of file Structs.h.

◆ ambientIntensity

float X3D_DirectionalLight::ambientIntensity

Definition at line 5467 of file Structs.h.

◆ color

struct SFColor X3D_DirectionalLight::color

Definition at line 5469 of file Structs.h.

◆ direction

struct SFVec3f X3D_DirectionalLight::direction

Definition at line 5470 of file Structs.h.

◆ global

int X3D_DirectionalLight::global

Definition at line 5463 of file Structs.h.

◆ intensity

float X3D_DirectionalLight::intensity

Definition at line 5468 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_DirectionalLight::metadata

Definition at line 5462 of file Structs.h.

◆ on

int X3D_DirectionalLight::on

Definition at line 5464 of file Structs.h.

◆ referenceCount

int X3D_DirectionalLight::referenceCount

Definition at line 5457 of file Structs.h.

◆ shadowIntensity

float X3D_DirectionalLight::shadowIntensity

Definition at line 5466 of file Structs.h.

◆ shadows

int X3D_DirectionalLight::shadows

Definition at line 5465 of file Structs.h.


The documentation for this struct was generated from the following file: