FreeWRL / FreeX3D 4.3.0
acstruct Struct Reference

Data Fields

std::shared_ptr< lab::AudioContext > context
bool running
int next_node
std::map< int, std::shared_ptr< lab::AudioNode > > nodes
std::map< int, int > nodetype
std::shared_ptr< std::vector< std::uint8_t > > bytearray
std::shared_ptr< std::vector< std::float_t > > floatarray

Detailed Description

Definition at line 299 of file libsound.cpp.

Field Documentation

◆ bytearray

std::shared_ptr<std::vector<std::uint8_t> > acstruct::bytearray

Definition at line 307 of file libsound.cpp.

◆ context

std::shared_ptr<lab::AudioContext> acstruct::context

Definition at line 300 of file libsound.cpp.

◆ floatarray

std::shared_ptr<std::vector<std::float_t> > acstruct::floatarray

Definition at line 308 of file libsound.cpp.

◆ next_node

int acstruct::next_node

Definition at line 302 of file libsound.cpp.

◆ nodes

std::map<int, std::shared_ptr<lab::AudioNode> > acstruct::nodes

Definition at line 304 of file libsound.cpp.

◆ nodetype

std::map<int, int> acstruct::nodetype

Definition at line 305 of file libsound.cpp.

◆ running

bool acstruct::running

Definition at line 301 of file libsound.cpp.


The documentation for this struct was generated from the following file: