Copyright | Will Thompson and Iñaki García Etxebarria |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | None |
Language | Haskell2010 |
GI.Gdk.Objects.MemoryTextureBuilder
Contents
Description
Constructs Texture
objects from system memory provided
via Bytes
.
The operation is quite simple: Create a texture builder, set all the necessary
properties - keep in mind that the properties MemoryTextureBuilder:bytes,
MemoryTextureBuilder:stride, MemoryTextureBuilder:width,
and MemoryTextureBuilder:height are mandatory - and then call
memoryTextureBuilderBuild
to create the new texture.
GdkMemoryTextureBuilder
can be used for quick one-shot construction of
textures as well as kept around and reused to construct multiple textures.
Since: 4.16
Synopsis
- newtype MemoryTextureBuilder = MemoryTextureBuilder (ManagedPtr MemoryTextureBuilder)
- class (GObject o, IsDescendantOf MemoryTextureBuilder o) => IsMemoryTextureBuilder o
- toMemoryTextureBuilder :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m MemoryTextureBuilder
- memoryTextureBuilderBuild :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m Texture
- memoryTextureBuilderGetBytes :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m (Maybe Bytes)
- memoryTextureBuilderGetColorState :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m ColorState
- memoryTextureBuilderGetFormat :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m MemoryFormat
- memoryTextureBuilderGetHeight :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m Int32
- memoryTextureBuilderGetOffset :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Word32 -> m CSize
- memoryTextureBuilderGetStride :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m CSize
- memoryTextureBuilderGetStrideForPlane :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Word32 -> m CSize
- memoryTextureBuilderGetUpdateRegion :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m (Maybe Region)
- memoryTextureBuilderGetUpdateTexture :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m (Maybe Texture)
- memoryTextureBuilderGetWidth :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> m Int32
- memoryTextureBuilderNew :: (HasCallStack, MonadIO m) => m MemoryTextureBuilder
- memoryTextureBuilderSetBytes :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Maybe Bytes -> m ()
- memoryTextureBuilderSetColorState :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> ColorState -> m ()
- memoryTextureBuilderSetFormat :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> MemoryFormat -> m ()
- memoryTextureBuilderSetHeight :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Int32 -> m ()
- memoryTextureBuilderSetOffset :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Word32 -> CSize -> m ()
- memoryTextureBuilderSetStride :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> CSize -> m ()
- memoryTextureBuilderSetStrideForPlane :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Word32 -> CSize -> m ()
- memoryTextureBuilderSetUpdateRegion :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Maybe Region -> m ()
- memoryTextureBuilderSetUpdateTexture :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a, IsTexture b) => a -> Maybe b -> m ()
- memoryTextureBuilderSetWidth :: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) => a -> Int32 -> m ()
- clearMemoryTextureBuilderBytes :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m ()
- constructMemoryTextureBuilderBytes :: (IsMemoryTextureBuilder o, MonadIO m) => Bytes -> m (GValueConstruct o)
- getMemoryTextureBuilderBytes :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m (Maybe Bytes)
- setMemoryTextureBuilderBytes :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Bytes -> m ()
- constructMemoryTextureBuilderColorState :: (IsMemoryTextureBuilder o, MonadIO m) => ColorState -> m (GValueConstruct o)
- getMemoryTextureBuilderColorState :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m ColorState
- setMemoryTextureBuilderColorState :: (MonadIO m, IsMemoryTextureBuilder o) => o -> ColorState -> m ()
- constructMemoryTextureBuilderFormat :: (IsMemoryTextureBuilder o, MonadIO m) => MemoryFormat -> m (GValueConstruct o)
- getMemoryTextureBuilderFormat :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m MemoryFormat
- setMemoryTextureBuilderFormat :: (MonadIO m, IsMemoryTextureBuilder o) => o -> MemoryFormat -> m ()
- constructMemoryTextureBuilderHeight :: (IsMemoryTextureBuilder o, MonadIO m) => Int32 -> m (GValueConstruct o)
- getMemoryTextureBuilderHeight :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m Int32
- setMemoryTextureBuilderHeight :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Int32 -> m ()
- constructMemoryTextureBuilderStride :: (IsMemoryTextureBuilder o, MonadIO m) => Word64 -> m (GValueConstruct o)
- getMemoryTextureBuilderStride :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m Word64
- setMemoryTextureBuilderStride :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Word64 -> m ()
- clearMemoryTextureBuilderUpdateRegion :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m ()
- constructMemoryTextureBuilderUpdateRegion :: (IsMemoryTextureBuilder o, MonadIO m) => Region -> m (GValueConstruct o)
- getMemoryTextureBuilderUpdateRegion :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m (Maybe Region)
- setMemoryTextureBuilderUpdateRegion :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Region -> m ()
- clearMemoryTextureBuilderUpdateTexture :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m ()
- constructMemoryTextureBuilderUpdateTexture :: (IsMemoryTextureBuilder o, MonadIO m, IsTexture a) => a -> m (GValueConstruct o)
- getMemoryTextureBuilderUpdateTexture :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m (Maybe Texture)
- setMemoryTextureBuilderUpdateTexture :: (MonadIO m, IsMemoryTextureBuilder o, IsTexture a) => o -> a -> m ()
- constructMemoryTextureBuilderWidth :: (IsMemoryTextureBuilder o, MonadIO m) => Int32 -> m (GValueConstruct o)
- getMemoryTextureBuilderWidth :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m Int32
- setMemoryTextureBuilderWidth :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Int32 -> m ()
Exported types
newtype MemoryTextureBuilder Source #
Memory-managed wrapper type.
Constructors
MemoryTextureBuilder (ManagedPtr MemoryTextureBuilder) |
Instances
class (GObject o, IsDescendantOf MemoryTextureBuilder o) => IsMemoryTextureBuilder o Source #
Type class for types which can be safely cast to MemoryTextureBuilder
, for instance with toMemoryTextureBuilder
.
Instances
(GObject o, IsDescendantOf MemoryTextureBuilder o) => IsMemoryTextureBuilder o Source # | |
Defined in GI.Gdk.Objects.MemoryTextureBuilder |
toMemoryTextureBuilder :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m MemoryTextureBuilder Source #
Cast to MemoryTextureBuilder
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Click to display all available methods, including inherited ones
Methods
bindProperty, bindPropertyFull, build, forceFloating, freezeNotify, getv, isFloating, notify, notifyByPspec, ref, refSink, runDispose, stealData, stealQdata, thawNotify, unref, watchClosure.
Getters
getBytes, getColorState, getData, getFormat, getHeight, getOffset, getProperty, getQdata, getStride, getStrideForPlane, getUpdateRegion, getUpdateTexture, getWidth.
Setters
setBytes, setColorState, setData, setDataFull, setFormat, setHeight, setOffset, setProperty, setStride, setStrideForPlane, setUpdateRegion, setUpdateTexture, setWidth.
build
memoryTextureBuilderBuild Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m Texture | Returns: a newly built |
Builds a new GdkTexture
with the values set up in the builder.
Note that it is a programming error to call this function if any mandatory property has not been set.
It is possible to call this function multiple times to create multiple textures, possibly with changing properties in between.
Since: 4.16
getBytes
memoryTextureBuilderGetBytes Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m (Maybe Bytes) | Returns: The bytes |
Gets the bytes previously set via memoryTextureBuilderSetBytes
or Nothing
if none was set.
Since: 4.16
getColorState
memoryTextureBuilderGetColorState Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m ColorState | Returns: The colorstate |
Gets the colorstate previously set via memoryTextureBuilderSetColorState
.
Since: 4.16
getFormat
memoryTextureBuilderGetFormat Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m MemoryFormat | Returns: The format |
Gets the format previously set via memoryTextureBuilderSetFormat
.
Since: 4.16
getHeight
memoryTextureBuilderGetHeight Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m Int32 | Returns: The height |
Gets the height previously set via memoryTextureBuilderSetHeight
or 0 if the height wasn't set.
Since: 4.16
getOffset
memoryTextureBuilderGetOffset Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Word32 |
|
-> m CSize | Returns: The offset associated to a |
Gets the offset previously set via memoryTextureBuilderSetOffset
.
Since: 4.20
getStride
memoryTextureBuilderGetStride Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m CSize | Returns: the stride |
Gets the stride previously set via memoryTextureBuilderSetStride
.
Since: 4.16
getStrideForPlane
memoryTextureBuilderGetStrideForPlane Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Word32 |
|
-> m CSize | Returns: The stride associated to a |
Gets the stride previously set via memoryTextureBuilderSetStrideForPlane
.
Since: 4.20
getUpdateRegion
memoryTextureBuilderGetUpdateRegion Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m (Maybe Region) | Returns: The update region |
Gets the region previously set via memoryTextureBuilderSetUpdateRegion
or Nothing
if none was set.
Since: 4.16
getUpdateTexture
memoryTextureBuilderGetUpdateTexture Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m (Maybe Texture) | Returns: The update texture |
Gets the texture previously set via memoryTextureBuilderSetUpdateTexture
or Nothing
if none was set.
Since: 4.16
getWidth
memoryTextureBuilderGetWidth Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> m Int32 | Returns: The width |
Gets the width previously set via memoryTextureBuilderSetWidth
or 0 if the width wasn't set.
Since: 4.16
new
memoryTextureBuilderNew Source #
Arguments
:: (HasCallStack, MonadIO m) | |
=> m MemoryTextureBuilder | Returns: the new |
Creates a new texture builder.
Since: 4.16
setBytes
memoryTextureBuilderSetBytes Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Maybe Bytes |
|
-> m () |
Sets the data to be shown but the texture.
The bytes must be set before calling memoryTextureBuilderBuild
.
Since: 4.16
setColorState
memoryTextureBuilderSetColorState Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> ColorState |
|
-> m () |
Sets the colorstate describing the data.
By default, the sRGB colorstate is used. If you don't know what colorstates are, this is probably the right thing.
Since: 4.16
setFormat
memoryTextureBuilderSetFormat Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> MemoryFormat |
|
-> m () |
Sets the format of the bytes.
The default is GDK_MEMORY_R8G8B8A8_PREMULTIPLIED
.
Since: 4.16
setHeight
memoryTextureBuilderSetHeight Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Int32 |
|
-> m () |
Sets the height of the texture.
The height must be set before calling memoryTextureBuilderBuild
and conform to size requirements of the provided format.
Since: 4.16
setOffset
memoryTextureBuilderSetOffset Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Word32 |
|
-> CSize |
|
-> m () |
Sets the offset of the texture for plane
.
Since: 4.20
setStride
memoryTextureBuilderSetStride Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> CSize |
|
-> m () |
Sets the rowstride of the bytes used.
The rowstride must be set before calling memoryTextureBuilderBuild
.
Since: 4.16
setStrideForPlane
memoryTextureBuilderSetStrideForPlane Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Word32 |
|
-> CSize |
|
-> m () |
Sets the stride of the texture for plane
.
Since: 4.20
setUpdateRegion
memoryTextureBuilderSetUpdateRegion Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Maybe Region |
|
-> m () |
Sets the region to be updated by this texture.
Together with MemoryTextureBuilder:updateTexture, this describes an update of a previous texture.
When rendering animations of large textures, it is possible that consecutive textures are only updating contents in parts of the texture. It is then possible to describe this update via these two properties, so that GTK can avoid rerendering parts that did not change.
An example would be a screen recording where only the mouse pointer moves.
Since: 4.16
setUpdateTexture
memoryTextureBuilderSetUpdateTexture Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a, IsTexture b) | |
=> a |
|
-> Maybe b |
|
-> m () |
Sets the texture to be updated by this texture.
See memoryTextureBuilderSetUpdateRegion
for an explanation.
Since: 4.16
setWidth
memoryTextureBuilderSetWidth Source #
Arguments
:: (HasCallStack, MonadIO m, IsMemoryTextureBuilder a) | |
=> a |
|
-> Int32 |
|
-> m () |
Sets the width of the texture.
The width must be set before calling memoryTextureBuilderBuild
and conform to size requirements of the provided format.
Since: 4.16
Properties
bytes
The bytes holding the data.
Since: 4.16
clearMemoryTextureBuilderBytes :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m () Source #
Set the value of the “bytes
” property to Nothing
.
When overloading is enabled, this is equivalent to
clear
#bytes
constructMemoryTextureBuilderBytes :: (IsMemoryTextureBuilder o, MonadIO m) => Bytes -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “bytes
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderBytes :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m (Maybe Bytes) Source #
Get the value of the “bytes
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #bytes
setMemoryTextureBuilderBytes :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Bytes -> m () Source #
Set the value of the “bytes
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #bytes:=
value ]
colorState
The colorstate describing the data.
Since: 4.16
constructMemoryTextureBuilderColorState :: (IsMemoryTextureBuilder o, MonadIO m) => ColorState -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “color-state
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderColorState :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m ColorState Source #
Get the value of the “color-state
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #colorState
setMemoryTextureBuilderColorState :: (MonadIO m, IsMemoryTextureBuilder o) => o -> ColorState -> m () Source #
Set the value of the “color-state
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #colorState:=
value ]
format
The format of the data.
Since: 4.16
constructMemoryTextureBuilderFormat :: (IsMemoryTextureBuilder o, MonadIO m) => MemoryFormat -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “format
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderFormat :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m MemoryFormat Source #
Get the value of the “format
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #format
setMemoryTextureBuilderFormat :: (MonadIO m, IsMemoryTextureBuilder o) => o -> MemoryFormat -> m () Source #
Set the value of the “format
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #format:=
value ]
height
The height of the texture.
Since: 4.16
constructMemoryTextureBuilderHeight :: (IsMemoryTextureBuilder o, MonadIO m) => Int32 -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “height
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderHeight :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m Int32 Source #
Get the value of the “height
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #height
setMemoryTextureBuilderHeight :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Int32 -> m () Source #
Set the value of the “height
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #height:=
value ]
stride
The rowstride of the texture.
The rowstride is the number of bytes between the first pixel in a row of image data, and the first pixel in the next row.
Since: 4.16
constructMemoryTextureBuilderStride :: (IsMemoryTextureBuilder o, MonadIO m) => Word64 -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “stride
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderStride :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m Word64 Source #
Get the value of the “stride
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #stride
setMemoryTextureBuilderStride :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Word64 -> m () Source #
Set the value of the “stride
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #stride:=
value ]
updateRegion
The update region for MemoryTextureBuilder:updateTexture.
Since: 4.16
clearMemoryTextureBuilderUpdateRegion :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m () Source #
Set the value of the “update-region
” property to Nothing
.
When overloading is enabled, this is equivalent to
clear
#updateRegion
constructMemoryTextureBuilderUpdateRegion :: (IsMemoryTextureBuilder o, MonadIO m) => Region -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “update-region
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderUpdateRegion :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m (Maybe Region) Source #
Get the value of the “update-region
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #updateRegion
setMemoryTextureBuilderUpdateRegion :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Region -> m () Source #
Set the value of the “update-region
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #updateRegion:=
value ]
updateTexture
The texture MemoryTextureBuilder:updateRegion is an update for.
Since: 4.16
clearMemoryTextureBuilderUpdateTexture :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m () Source #
Set the value of the “update-texture
” property to Nothing
.
When overloading is enabled, this is equivalent to
clear
#updateTexture
constructMemoryTextureBuilderUpdateTexture :: (IsMemoryTextureBuilder o, MonadIO m, IsTexture a) => a -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “update-texture
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderUpdateTexture :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m (Maybe Texture) Source #
Get the value of the “update-texture
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #updateTexture
setMemoryTextureBuilderUpdateTexture :: (MonadIO m, IsMemoryTextureBuilder o, IsTexture a) => o -> a -> m () Source #
Set the value of the “update-texture
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #updateTexture:=
value ]
width
The width of the texture.
Since: 4.16
constructMemoryTextureBuilderWidth :: (IsMemoryTextureBuilder o, MonadIO m) => Int32 -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “width
” property. This is rarely needed directly, but it is used by new
.
getMemoryTextureBuilderWidth :: (MonadIO m, IsMemoryTextureBuilder o) => o -> m Int32 Source #
Get the value of the “width
” property.
When overloading is enabled, this is equivalent to
get
memoryTextureBuilder #width
setMemoryTextureBuilderWidth :: (MonadIO m, IsMemoryTextureBuilder o) => o -> Int32 -> m () Source #
Set the value of the “width
” property.
When overloading is enabled, this is equivalent to
set
memoryTextureBuilder [ #width:=
value ]