OpenSceneGraph 3.6.5
BindImageTexture File Reference
#include <osg/Export>
#include <osg/Texture>

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Classes

class  osg::BindImageTexture
 Bind texture to an image unit (available only if GL version is 4.2 or greater) The format parameter for the image unit need not exactly match the texture internal format, but if it is set to 0, the texture internal format will be used. More...

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.

Macros

#define _GLImageUnitBinding_H
 author: Julien Valentin 2017 (mp3bu.nosp@m.tche.nosp@m.r@hot.nosp@m.mail.nosp@m..com)

Macro Definition Documentation

◆ _GLImageUnitBinding_H

#define _GLImageUnitBinding_H

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