OpenSceneGraph 3.6.5
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Namespaces

namespace  osgManipulator
 The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators.

Macros

#define OSGMANIPULATOR_EXPORT_   1
#define OSGMANIPULATOR_EXPORT
#define META_OSGMANIPULATOR_Object(library, name)

Macro Definition Documentation

◆ META_OSGMANIPULATOR_Object

#define META_OSGMANIPULATOR_Object ( library,
name )
Value:
virtual osg::Object* cloneType() const { return new name (); } \
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const name *>(obj)!=NULL; } \
virtual const char* libraryName() const { return #library; }\
virtual const char* className() const { return #name; }
Base class/standard interface for objects which require IO support, cloning and reference counting.
Definition Object:61
#define NULL
Definition Export:55

◆ OSGMANIPULATOR_EXPORT

◆ OSGMANIPULATOR_EXPORT_

#define OSGMANIPULATOR_EXPORT_   1

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