OpenSceneGraph 3.6.5
FixedFunctionTechnique
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGVOLUME_FIXEDFUNCTIONTECHNIQUE
15#define OSGVOLUME_FIXEDFUNCTIONTECHNIQUE 1
16
18
19namespace osgVolume {
20
22{
23 public:
24
26
29
31
32 virtual void init();
33
34 virtual void update(osgUtil::UpdateVisitor* nv);
35
36 virtual void cull(osgUtil::CullVisitor* nv);
37
38 void setNumSlices(unsigned int numSlices);
39
40 unsigned int getNumSlices() const { return _numSlices; }
41
42
44 virtual void cleanSceneGraph();
45
47 virtual void traverse(osg::NodeVisitor& nv);
48
49 protected:
50
52
54
55 unsigned int _numSlices;
56};
57
58}
59
60#endif
The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering.
Copy Op(erator) used to control whether shallow or deep copy is used during copy construction and clo...
Definition CopyOp:41
@ SHALLOW_COPY
Definition CopyOp:47
Visitor for type safe operations on osg::Nodes.
Definition NodeVisitor:82
Smart pointer for handling referenced counted objects.
Definition ref_ptr:32
Basic NodeVisitor implementation for rendering a scene.
Definition CullVisitor:49
Basic UpdateVisitor implementation for animating a scene.
Definition UpdateVisitor:38
virtual void cull(osgUtil::CullVisitor *nv)
virtual void update(osgUtil::UpdateVisitor *nv)
FixedFunctionTechnique(const FixedFunctionTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy.
unsigned int _numSlices
Definition FixedFunctionTechnique:55
void setNumSlices(unsigned int numSlices)
META_Object(osgVolume, FixedFunctionTechnique)
unsigned int getNumSlices() const
Definition FixedFunctionTechnique:40
virtual void traverse(osg::NodeVisitor &nv)
Traverse the terrain subgraph.
virtual void cleanSceneGraph()
Clean scene graph from any terrain technique specific nodes.
osg::ref_ptr< osg::Node > _node
Definition FixedFunctionTechnique:53
#define OSGVOLUME_EXPORT
Definition Export:39

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